Why do physical models in architecture still matter when AI, VR and photorealistic rendering can produce a finished image in seconds? In this Architecture Social conversation, Stephen Drew is joined by Sophie McCarthy, Design Director, and Max Fraser, Delivery Director, of Atomik Architecture, an East London studio with its own in-house model shop, for a roughly 53-minute discussion recorded as a live stream in 2024.
Listen to the full conversation: on Spotify or via Transistor.
Architecture students building Part I and Part II portfolios, practising architects and architectural technologists, and anyone weighing up where physical modelmaking sits alongside digital tools. It is equally useful for studio leaders thinking about how models support design, delivery and client communication.
By the end of this lesson you will be able to:
Atomik treat modelmaking as part of the design process, not just the polished showpiece you want everyone to see. Rough, quick models let you step away from the screen and think more freely, where software often presents something that already looks resolved. Even the way light from a single bulb falls across a model gives an instant new perspective on a scheme.
From the delivery side, a great deal of risk sits in interface details. You can draw a plan, section and elevation quickly and correctly, yet still miss a junction. Building that junction physically as you go surfaces the problem early. As Sophie and Max put it, the same information that might take 50 to 60 drawings to convey can often be read in seconds from a single model.
Not everyone, including some people in the industry, reads drawings comfortably, but almost everyone understands a model. Models make clients, contractors, consultants and community members part of the same conversation. Atomik describe watching a client observe a model to understand how they read a space and what matters to them, which then feeds back into the brief and gives the client a sense of ownership.
The studio uses large 1:25 sectional models with removable floor plates to place switches, sockets, furniture and layouts so a client can respond directly. Working models also resolve services coordination and facade movement joints, where pushing and pulling a physical build reveals the weak points. On the Royal Academy of Dance headquarters in Battersea, where Atomik acted as delivery architect, bringing the whole team around one model helped resolve tight ceiling heights and clashes that are hard to settle in BIM alone while structure and services are still moving.
Models let the team test render finishes, framing junctions and how timber, concrete and flooring meet, often alongside detailed sketches. Orienting a model in real daylight shows how natural light moves through a space across the seasons without having to simulate physics on a computer.
A 3D printer speeds up optioneering, letting the team try balustrades, shutters and facade ideas quickly without becoming too attached to any one option. Atomik value making in-house for the kinetic connection it gives to a project, and because understanding a model from beginning to end means you can explain your thinking when questioned. A practical tip from the conversation: hollow your prints to keep costs down.
A model represents real time and money, so getting it to a presentation intact matters. The studio builds protective boxes, affectionately called coffins, and plans the reveal, because lifting the lid is part of how a model lands in the room.
For hiring, physical models and sketches are a strong signal. The advice for candidates is to keep a digital portfolio but print your key images and bring a sketchpad, so an interviewer can see how you think. Being able to sketch in a meeting, and simply being responsive and easy to reach, wins more work than glossy images alone.
Yes. Models reveal how things stand up and go together, knowledge that is easy to skip when everything is virtual. They also lower the stress of study and practice and reconnect you with playful, hands-on exploration. Both guests credit tutors who pushed them to make models with changing their outlook for the better.
Sophie McCarthy is Design Director at Atomik Architecture, which she joined in 2020. A graduate of the Mackintosh School of Architecture, she began her career on cultural and heritage projects in Scotland before moving to London in 2007, has worked on international schemes with Aedas and Woods Bagot, and co-founded the practice Kirkwood McCarthy in 2013. Sketching and modelmaking remain central to her design process. Max Fraser took part as Delivery Director at Atomik Architecture, leading the studio's delivery and executive-architect work with other architects, developers, clients and contractors.
Atomik Architecture is a London-based practice working primarily with existing and long-held buildings across design and delivery, with sectors spanning residential, education, heritage, cultural and commercial work. Find out more at atomikarchitecture.com.